Roll and Escape
Roll and Escape drops a ball-shaped hero into maze levels patrolled by monsters, each with its own ability — some chase, some cut corners, some guard the exact corridor you need. Reach the magical hole at the end of each maze to escape to the next.
Movement is simple rolling; survival is route planning. The monsters' skills force different strategies per level: outrun one, loop around another, bait a third into a dead end.
Tip: learn each monster's trigger distance by sacrificing one run — knowing exactly when the chase starts turns panic into scheduling. More maze pressure in our ball games tag.
